The concept of ‘artificial intelligence’ has been eulogised within science fiction since the early twentieth century, and today, it is accompanied with a tenacious desire to transition this fiction into some kind of reality. AI has become engulfed in hysteria—its expectations have been exaggerated, widely confused, and erroneously distorted. Playing God with Artificial Intelligence dispels the misconceptions surrounding AI and forms a realistic betterment in understanding, as there is an uncensored belief in something not entirely understood. The book offers a more accurate and comprehensive notion of what is believed to be AI, what it isn’t, and what it might achieve in the future.
Playing God controversially presents numerous suppositions as to how to create an intelligent agent that can think and reason independently. With the establishment of a ‘freedom of thought,’ it considers plagiarising nature and explores the development of an ethical and morally responsible ‘being’ who will have an innate ability to acquire and apply knowledge and skills. The bookexamines several philosophies to strengthen its conjecture in support of the birth of an intelligent agent, Zavier—who might become humankind’s saviour. The book explores the process of shaping and architecting a digital mind, encompassing awareness and a level of consciousness that may one day bestow ‘free will’ to this creation.
Playing God is for industry analysts, academics, developers, data scientists and, more broadly, anyone with an interest in learning more about artificial intelligence.
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